Rad'emant Tineela: Part Seven
"I think it's a combat test," Damian said.
"No, I don't think so," Davie doubted. "We already
took the reflex test and overcame it without breaking a sweat. Why would Bishram
throw yet another combat test?"
"Look, we're never going to know," Rosie bluntly
stated. "And even if we did know. We're not going to have enough time to prepare
ourselves for it. It's already night time and I'd appreciate if all of you could
shut up and let me sleep!"
"Rosie's right. Why should we bust our heads
over this?" Thomas turned the lamp off and whispered, "Let's get some sleep
and we'll see what Bishram has in mind for us."
"You're right," Bill affirmed as he promptly
turned his lamp off.
The friends all turned their lamps off and drifted
to sleep, although the mysterious test still tormented them. At the strike of
dawn, the friends jumped out of their beds and made their way for the dining
room. They were baffled once more when they noticed Helga the Lenny was not
back from her recondite voyage.
"Hey kids," Brooly bluntly greeted, tone dearth
of his usual merriness.
"Helga still hasn't arrived?" Thomas implored,
as Brooly's eyes sadly slumped to the floor.
"You're to meet Lord Bam-Roo in the courtyard
after you've finished your breakfast," Brooly reported.
"Told you guys it would be a combat test," Damian
When the friends finished their breakfast they
promptly headed towards the large courtyard. As they entered the courtyard,
the Blumaroo wizard's face sagged as if by a profound grief.
"Sir, how fares Helga?" Davie asked.
"She's in no danger! She'll be fine!" Bishram
snapped at Davie, and then promptly strained a grin.
"Are you OK, Sir?" Thomas inquired.
"Let the test commence," Bam-Roo announced, dismissing
Thomas' question. "Are all of you ready?"
"Yes Sir!" The friends shouted in unison, eagerly
nodding their heads.
"Very well then." Bishram announced, "The final
test shall be a test of the mind. I will give you two riddles which you must
figure out amongst yourselves."
"So much for it being a battle test, Damian,"
Rosie teased and giggled.
"And now for your first riddle." The Blumaroo
drew a deep breath and cleared his throat. "It is that which is broken by one
The friends shifted into a pensive stance as
they were stuck in a quandary.
"I wish it was a battle test; there is less thinking
involved," Damian mused, trying to find some levity in the crucial situation.
"Shut up, Damian! This is no laughing matter!
Give us some silence, so that we may think!" Rosie agitatedly scorned.
"That's it!" Bills eyes opened wide, realizing
the answer to the enigmatic riddle. "Sir, the answer is silence! That which
is broken by one word spoken is silence!"
"That is..." Bishram's long pause elevated the
levels of suspense all the more, as he slowly replied, "...the correct answer.
Silence is the correct answer! Good Job!"
The friends faces beamed, and they hopped and
skipped about, reveling in merriment. When they once again regained composure,
Thomas and friends awaited the next puzzling riddle. Bishram cleared his throat
again and uttered the next riddle.
"It is that which always lie before you."
As the sky became overcast, the friends remained
in deep thought. Rain trickled down on them, and they remained still as they
were submerged in reverie.
It is that which always lie before you, Rosie
reiterated in her mind.
We have to answer this! The future of Meridell
depends on it! The Zafara grew desperate.
Rosie treaded down memory lane, remembering the
speech Bishram gave to her about destiny, about how he believed her and her
friends we're destined for a great future. She then realized this riddle was
contrived especially for her, as Bishram unrelentingly observed her. Rosie stepped
forward, as she now knew the answer.
"Yes, Rosie?" Bishram asked.
"That which always lie before you..." Rosie took
in a deep breath and finished her answer, "...is the future."
"You've all passed!" Bishram yelled, and he broke
into laughter, blissfully embracing the friend's. "I'm so very proud of all
The friends shared a brief laughter and their
mood briskly turned grim as they realized they didn't have another second to
spare. They had to save their families and be rid of Galcron once and for all.
"Young warriors, all of you must make haste."
Bishram prodded, "Make way to your dormitories and clad yourselves in the uniforms
Brooly laid out for you. I'm confident that you'll like the look." The Blumaroo
"Lord Bishram, thank you so much for all of your
effort. We owe you more then we can imagine." Thomas thanked as he and his friends
dipped into a low bow.
"Speak of no debts, for you owe me nothing. Now
make haste, make haste!" Bishram goaded. "Thomas, you stay. I need to speak
with you privately."
"Echizai Reflekium." Bishram uttered and a large
oval shaped glow materialized, suspended in the air.
As the bright glow faded, a jeweled mirror now
hovered above the ground.
"This, Thomas, should aid you greatly during
your fight against Galcron," Bishram affirmed, drawing a confused look from
Thomas. "It is the mirror of 'Acholai'," Bishram sternly said. "The mirror of
spell reflection, the name speaks for itself. When the time is right, Thomas,
"Why do you give me this?" Thomas inquired.
"Because you're the leader, Thom," the Blumaroo
bluntly stated. "Because inside of you, Thomas, lie dormant the burning spirit
of a warrior. I see it in you, and that is why I entrust this mirror to you
in particular, because I know you will not lead your friends astray."
"Now be off to your dormitory!" Bishram prodded,
as Thomas sped off to the chambers.
The Lupe became giddy with excitement when he
saw the beautiful uniform. A black leather tunic lied on the bed. Ruby red studs
were lined up on the midsection in the form of a triangle and a large amethyst
emblem was embedded in the center with the initials BB. And an olive green cloak
was set next to a pair of dark pants. Thomas eagerly threw the clothes on, promptly
running to a mirror.
If only father could see me now, Thomas thought.
"Oy, Laddie!" Brooly yelled out and the room.
"Lord Bam-Roo and your friends are waiting for you just outside the mansion
gates. And take this backpack with you. I packed some food and other things
you may need during your voyage. Good luck, young warrior!" The Meerca hugged
The Lupe placed the Acholai in the large backpack
and rushed towards the mansion gates.
"Well, it's about time, Thomas!" Rosie hollered.
"Sorry, I'm a slow dresser," Thomas mused.
Lord Bishram Bam-Roo cleared his throat, cuing
that he had something to say. The friends respectfully gathered up in a line,
waiting for Bishram to speak.
"I just want to say that never in all of my long
years have I seen people who've shared a bond like the one you hold with each
other," Bishram remarked. "As long as your friendship holds strong and true,
the world will have nothing to fear."
"Thank you, Lord Bishram." Thomas dropped down
on one knee. "We will not fail you, and we will not fail our families."
"I have no doubts." Bishram smiled. "And now
it is time for you to commence your voyage to the Haunted Woods. With my powers,
I can teleport you as far as the plains of Meridell. The rest of the path you
must tread on your own."
"Anything we should look out for in the Haunted
Woods apart from Galcron?" Damian inquired.
"There are many things which you must be wary
of as you walk those cursed woods." Galcron warned, "The air is said to bear
the stench of death."
"Rumors have been spread that the pleas of the
cursed spirits could be heard wailing in the distance. And the waters run red,
defiled by the blood of the fallen."
"Nothing will preclude our plans to save the
people of Meridell," Davie valiantly proclaimed. "Not even the Haunted Woods."
"Remember all that I have taught you," Bishram
said and whispered into Thomas' ear, "Use it when you deem the time to be right."
"I will," Thomas assured.
The Blumaroo drew out his arm, as he uttered
the words 'Otrum Lagmar Meridelli'. A mystical door, wreathed in magical surges,
was formed. Bishram nodded his head, prompting the friends to step inside. They
paced towards the door, reluctance slowly creeping up on them. Thomas and friends
finally gathered their wits and stepped into the intricate portal.
Instantly the friends found themselves in the
plains of Meridell. A chill breeze wafted by the young Neopets. Their spirits
and resolve would not be dampened. They shifted gazes to one another and nodded
synchronously. Their olive green cloaks lightly drifted in the breeze, as they
marched towards the Haunted Woods. Their eyes gleamed intrepidly, striking fear
into any adversary who would be so bold as to challenge any of these honed warriors.
As the young Neopets passed by the deserted town
of 'Merry Daisies', a white Cybunny was fleeing the eerie town. Her face exuded
"Young Neopets, you have to save her!" the Cybunny
"Calm down! Save who? Who are you?" Thomas inquired.
"My name is Jeepy," the Cybunny responded, "but
my name is of no importance. Please young Neopets, you've got to save that poor
"Save who? Speak quickly and speak clearly!"
Damian scorned, growing unnerved by the Cybunny.
"I'm not sure what she's called," Jeepy added,
"but all I know is that she's a green Lenny that tends to carry a staff about."
The friend's faces sagged in worry, knowing the
identity of the Lenny.
"Helga," Thomas uttered. His eyes began to glisten.
"What happened to her? Do you know where she
is?" Davie urgently inquired.
"Those troublesome Bandits, curse the day they
were born!" Jeepy howled.
"As I am sure you've heard, thousands of Meridell's
citizens have abruptly gone missing. My family and I were the only ones left
in this town, until the young Lenny passed by here not too many days ago, seeking
"Just now a group of bandits raided the town,
hoping to loot the desolate houses. The Lenny bravely challenged them, but was
overtaken as there were too many of them. I saw them head off towards the northeast.
That's all I know."
"Thank you, Jeepy," Damian said. "When we catch
those bandits, I assure you we're going to beat them to a bloody pulp."
"Thank you, brave ones!" Jeepy yelled out as
the friends bolted towards the northeast.
As the friends ran, a large encampment could
be seen in the distance. The friends boldly walked into the encampment. The
bandits circled the young Neopets, unsheathing their swords. Approaching them
was a dangerous seeming Aisha.
To be continued...